Design direction
Focused 60–90 minute sessions to review concepts, refine a collection or brand direction, and give your team clear next steps.


01 / Profile
An award-winning industrial designer and product leader with 12+ years turning ambitious ideas into products people can hold, use and love.
My work spans toys, fashion accessories, retail, branded environments and public play. I move comfortably between creative vision and commercial reality—building assortments, guiding design systems and aligning multidisciplinary teams from concept to launch.
Today at Battat, I am a Senior Product Designer for Our Generation and LullaBaby. I bring a global perspective, deep manufacturing fluency and a leadership style grounded in curiosity, clarity and momentum.
What I bring
02 / Consulting
Focused 60–90 minute sessions to review concepts, refine a collection or brand direction, and give your team clear next steps.
Concept development, experience mapping, aesthetics, materials and details for toys, children’s products and lifestyle accessories.
Design specifications, supplier feedback and cost-aware development support that protects the creative vision, timeline and production reality.
03 / Experience
Designing and developing doll products across two beloved play brands—from early concept, sculpt and storytelling through materials, mechanisms, packaging and production. Partnering with cross-functional teams and global manufacturers to turn imaginative ideas into thoughtful, market-ready play experiences.
Led handbags and fashion accessories for the North American market, shaping seasonal collections and brand direction. Connected market insight, stakeholder alignment and global manufacturing to deliver cohesive, trend-driven product assortments.
Refocused business and organizational challenges through product development and branding. Advanced Tracker, defined assortments for new airport and Quebec stores, and aligned manufacturers, purchasing, marketing and investors around future growth.
Established an innovation-led design methodology and guided research, ideation, development and production improvement. Led the award-winning Explora Splashpad® Collection and Water Journey™ play elements for children ages two to five.
Developed products for global licensed brands including Barbie, Monster High, American Girl, WellieWishers and Teenage Mutant Ninja Turtles, collaborating with designers and engineers to bring products to market across North America and Europe.
Created and pitched branded environments for exhibitions, retail, museums and interiors. Worked across sales, accounts and project delivery for clients including Samsung, Choice Properties, Tyco and Velux.
04 / Recognition
Four Bronze awards for Water Journey™ across Children Products, Toddler Products, Outdoor & Leisure Fun Games, and Design for Social Impact.
Gold in Leisure Games & Fun and Silver in Design for Social Impact for the Explora collection.
Education & development
UPB
Dawson College · Montreal
California Institute of the Arts
IDEO Design Thinking · Advanced SolidWorks Modeling & Surfaces
05 / Brands & market reach
My work has contributed to recognized brands, licensed properties and products reaching major retailers across North America.
Product development across American Girl and licensed properties including Monster High and Barbie.
Children’s products and play experiences, with Battat products sold through major retailers including Target and Walmart.
Handbag and fashion-accessory collections developed for the North American market.
Product strategy, assortment development and brand evolution for the Canadian travel market.
Plus additional collaborations across toys, accessories, public play and branded experiences.